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ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques

Cover Art for 9780596528461, ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques by Bill Sanders
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ISBN: 9780596528461
Publisher: Adobe Dev Library
Published: 26 July, 2007
Format: Paperback
Language: English
Links Australian Libraries (Trove)

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ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:Key features of ActionScript 3.0 and why it became an OOP languageOOP characteristics, such as classes, abstraction, inheritance, and polymorphismThe benefits of using design patternsCreational patterns, including Factory and Singleton patternsStructural patterns, including Decorator, Adapter, and Composite patternsBehavioral patterns, including Command, Observer, Strategy, and State patternsMultiple design patterns, including Model-View-Controller and Symmetric Proxy designsDuring the course of the book, you'll work with e

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