Search by title, author or ISBN

Swordfighting, for Writers, Game Designers, and Martial Artists

Swordfighting, for Writers, Game Designers, and Martial Artists by Guy Windsor, ISBN: 9789526793481
Add an alert Add to a list

Add a alert

Enter prices below and click 'Add'. You will receive an alert when the book is available for less than the new or used price you specify.

Alert if:
Close

Add this book to a list

You can add this book to any one of your lists. Just select the list below, and click 'Add'.

Close
ISBN: 9789526793481
Publisher: The School of European Swordsmanship
Published: 15 March, 2015
Format: Paperback
Language: English

Please describe the issue

If you have noticed an incorrect price, image or just something you'd like to tell us, enter it below. Please include your email address if you'd like a reply.

Swordfighting, for Writers, Game Designers, and Martial Artists

From the Foreword by Neal Stephenson: "Whether you are a writer or game-maker seeking the kind of information I sought while writing The Baroque Cycle, or just a general reader with an interest in the arts to which Guy Windsor has dedicated his career, you should find much that is rewarding in these pages." This book is a collection of essays and articles, about half of which have been adapted from Guy's successful blog, at guywindsor.com, the rest have never been published before. It is in eight sections: "What is Historical Swordsmanship?" covers some aspects of researching and recreating the Art. "Martial Essentials" covers some of the less-well-understood aspects of what martial arts are and how they work. "Lessons from the Art" covers some of the wider real-world benefits of training, especially dealing with questions of mistakes, risk, and fear. "Swords" describes the main classifications of the weapons we use, and includes discussion of appropriate training tools. "Fighting" includes historical examples of duels, and discussions about the nature of real violence. "Writing Swordfights" is about how swords and swordfights should be represented in fiction, with examples of fights done both well and badly. "Gaming" is a discussion of the ways in which swordsmanship can be adapted for game design purpose. "Training" includes key insights into how we train swordsmanship."

NEW ITEMS
Prices in $AUD ( Prices updated . )
Retailer Price Delivery Availability Total
BOOKO IS FINDING THE BEST PRICES FOR YOU.
WON'T BE A JIFFY...
USED ITEMS
Prices in $AUD
Retailer Price Delivery Availability Total
BOOKO IS FINDING THE BEST PRICES FOR YOU.
WON'T BE A JIFFY...
Booko is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Learn more

Historical Prices

Loading...
This graph is for informational purposes only. Occasionally pricing data is captured incorrectly, through bugs in Booko or the stores supplying data, which may distort the graph, providing undue hope that even lower prices sometimes appear.

Recently Updated